The hub worlds, while not bad and much better than '06, can sometimes feel a bit too big and kind of a chore to look for the next stage, and if you throw in the medal scavenging, it can sometimes feel like bumps in the road. Overall, this is a bit of a weird one. I understand why Sonic Team made it this way, since hack and slash games were big in , but really, it doesn't really belong in a Sonic game of all things. I do recommend this to those who want a different Sonic game, as it's still polished and fun enough to be recommendable in that regard.
But, don't expect this to be the Sonic game to end all bad Sonic games, as it has way too many problems to really stand on its own. Not a bad game by any means, but not that good. Thankfully, a few Sonic games after this are much better return to forms, which is definitely awesome. Olicosmic Dec 13, FAQ 1. Details Edit. Release date November 18, United States. Japan United States. Sonic Adventure 3.
Dimps Corporation Sonic Team. Technical specs Edit. Color Color. Contribute to this page Suggest an edit or add missing content. Edit page. Hollywood Icons, Then and Now. See the gallery. Sonic Unleashed received mixed reviews. Initial anticipation when the first media for Unleashed was revealed was high, as the demonstration videos hinted at a possible return of Sonic to his traditional platforming roots, especially after the decrease in the series' popularity and critical success after Sonic's transition to three-dimensional gameplay and a number of poorly received titles in the franchise that preceded it, such as the games, Sonic the Hedgehog and Sonic the Hedgehog Genesis.
However, critical reception to Sonic Unleashed was mixed, with Metacritic aggregate scores of 54 and 60 out of for the PlayStation 3 and Xbox versions respectively and 66 out of for the Wii and PlayStation 2 versions. GameSpot gave the Xbox and PlayStation 3 versions each a 3. The added element of motion controls for the Werehog sections, as well as text-based hub worlds and better Werehog level design and camera system, were reasons cited for the higher review scores for the Wii version of the game, though a few review websites, such as 1UP, gave the Wii version a lower score than its Xbox and PlayStation 3 counterparts.
Positive elements of Unleashed remarked upon by reviews include the environments, such as the "postcard-perfect architecture" and the graphics, with stages looking "absolutely gorgeous" and being "very pretty and lovingly animated", with one reviewer comparing them to a playable Pixar film. Praise was given to the technical competence of SEGA's new Hedgehog Engine as a whole on the Xbox and PlayStation 3 versions, with "bright cartoonish graphics that fly by without a stutter"; however, some complaints were raised about frame rate reduction when large numbers of enemies appeared during the Werehog sections.
Although the Wii and PlayStation 2 versions do not use the Hedgehog Engine, graphics for these platforms were still praised for their high quality, with the title being nominated for Best Graphics Technology for the Wii by IGN in its video game awards. The soundtrack to the game was also praised as being an improvement on more recent installments in the series; use of an orchestral score, rather than rock as in more recent games, was appreciated. An overwhelmingly negative reaction was given by critics to the Werehog concept and corresponding night-time sections, which contributed greatly to the lower-than-expected review scores.
Complaints stemmed from the game's change of speed, from high-speed daytime sections to the slower, night-time sections; the "pace-breaking combat levels" were described as "plodding", as well as "lethargic" and "combat-heavy". Further to the change of pace, the new style of gameplay that accompanies the night-time levels was widely criticized, involving "frustrating" platform elements and combat described as not "terribly interesting" and "boring", some reviewers felt that the Werehog as a concept did not mix well with the daylight areas and traditional Sonic gameplay; GamePro's review described them as "dreadfully out-of-place", while IGN stated that they have "nothing to do with Sonic whatsoever", feeling that the Werehog was "being slapped on" to the Sonic experience.
In stark contrast to the Werehog sections, many reviewers found the daytime levels to be enjoyable, especially the "exhilarating" sense of speed they provide; with "the most satisfying gameplay of any Sonic title in years", the game "perfectly captures the feel of classic Sonic".
Many also enjoyed the mixture of, and transition between, 2D and 3D sections. Indeed, many reviewers remarked that they would have appreciated the game more had it comprised solely of, and expanded upon, the daytime levels.
However, GameSpot's reviews for the Xbox and PlayStation 3 versions argued that the controls were "unresponsive" in the daytime levels and that most of them were "horribly designed", instead describing the Wii version as a "vastly superior experience", with its daytime levels praised for better control and design. Aside from the Werehog levels, further aspects of the game were criticized, contributing to the mixed review scores. The quests that players must undertake in hub-towns were described as "inane" and "tedious", where "figuring out what happens next involves aimlessly wandering through towns and speaking to citizens, only to discover that most of them don't know what we're looking for".
The story and overall tone of the game, including the new character Chip, were criticized, some remarking that it was too juvenile, or comparable to that of a Saturday morning cartoon. Most reviewers also felt that the English voice acting for characters was poor. Some fans however feel that this is one of Jason Griffith's best roles as Sonic in a long time.
On December 6, , user "N! This version contains most of the content in the final version, albeit with a number of differences:. Apotos being selected on the World Map. Sonic News Network. Sonic News Network Explore. Game Titles. Game features. Bureaucrats Administrators Content Moderators. Explore Wikis Community Central. Register Don't have an account?
Sonic Unleashed. View source. History Talk Do you like this video? Play Sound. This article is about the home console game. For the mobile game, see Sonic Unleashed mobile. The difference is night and day. Spoilers end here.
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Sonic Unleashed 'Launch Trailer'. Sonic Unleashed Holoska Wii Trailer. Sonic Unleashed Wii Trailer. Sonic Unleashed Fire and Ice Trailer. Sonic Unleashed Commercial Trailer. Sonic Unleashed Commercial HD Sonic Unleashed Commercial.
Sonic Unleashed Commercial Sonic the Hedgehog Unleashed. Imagine Publishing. Nintendo Power Future Publishing : pp. August Interview with Ricardo Torres. Gamespot: Sonic Unleashed Interview 1. The game is split in daytime stages, wherein Sonic cruises through the levels as fast as he can and defeats enemies traditionally; and nighttime stages, wherein Sonic becomes the Werehog and uses a much slower pace of combat and puzzle solving.
While the game received mixed overall reviews, it was commercially successfull, and set the stone for games like Sonic Colors.
Eggman is the primary antagonist for Sonic Unleashed. At the beginning of Unleashed , Dr. Eggman manages to trap Super Sonic. Sonic transformed using the power of the Chaos Emeralds - using a powerful new ray weapon, and uses the Emeralds' energy to unleash a powerful beast from the center of the planet.
This has devastating consequences for the planet, which subsequently shatters into pieces; it is up to Sonic to return the seven broken continents back to normal by retrieving the Chaos Emeralds and activating their power. In addition, Eggman's ray also causes an unexpected transformation to Sonic's state, known as the Werehog , changing the way the story unfolds. Sonic can go from 2D to 3D in the stages. Sonic also has new abilities such as the Drift that allows Sonic to slide around a corner at high speeds.
Players are also able to perform a new ability which is called the Quick Step. Of all the Sonic games that were released in the late aughts — about eight games to be exact — the Sonic fandom has apparently decided that Sonic Unleashed has aged like fine wine.
In other words, they've crowned it a good Sonic game over 12 years after its release. The overdue praise for Unleashed originated from fans asking something along these lines on social media: "Am I the only one who likes Sonic Unleashed?
Fans have begun to appreciate that not only were Unleashed's graphics top-tier, but also that Sonic Team took the time and special care to design every level and character, including the human characters in hub worlds not seen since Sonic Adventure, with precise and immaculate detail.
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